UPDATE: BeamNG Tutorial - How To Set AI Scripting For Laps & a 12 Car Example
Описание
*By the way, I tried adding just two nodes in and the AI got confused. If it's a straight road, you should only need to put the first and last nodes in the script. I removed all the testing to keep the video to a decent length.
So a few things have changed since I did the last tutorial on how to run AI Scripts for cars on BeamNG and a few people have asked me to do a new Tutorial, also I don't think things being incorrect, so here's an update.
Also, a 12 car example which was pretty manic!
Example AI Script:
ai.driveUsingPath{wpTargetList = {'derby_wp15', 'derby_wp16', 'derby_wp17', 'derby_wp18', 'derby_wp19', 'derby_wp20', 'derby_wp21', 'derby_wp22', 'derby_wp23', 'derby_wp24', 'derby_wp25', 'derby_wp26', 'derby_wp27', 'derby_wp1', 'derby_wp2', 'derby_wp3', 'derby_wp4', 'derby_wp5', 'derby_wp6', 'derby_wp7', 'derby_wp8', 'derby_wp9', 'derby_wp10', 'derby_wp11', 'derby_wp12', 'derby_wp13', 'derby_wp14', 'derby_wp15',}, noOfLaps = 2, aggression = 1.44}
Add all nodes within these brackets and written like this, for example: ai.driveUsingPath{wpTargetList ={'node1', 'node2', 'node3',}, noOfLaps = number, aggression = number}
#Beamng #AIScripting #Tutorial
Mod used:
Ibishu JBX100 AX53
Link: https://www.beamng.com/resources/ibishu-jbx100.14139/
Intro Music:
Caspro - Sunset Tracer, Full Track Here: https://www.youtube.com/watch?v=FjDyyAInn7c
Get the game:
https://store.steampowered.com/app/284160/BeamNGdrive/
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